Legend card for Mel (Soul's Reflection) in Riftbound
SOUL'S REFLECTION · VENDETTA

Mel in Riftbound
how to play

Mel charges every time you boost another card and weakens an opposing unit. Your deck controls combat and returns the opponent's spells.

Domains
MindChaos
Style
Control with empowerment
Difficulty
Hard
Rhythm
Long games
Collection
Vendetta

Mel Legend ability

When you boost another card, Mel is also boosted. You can spend that buff and exhaust it to give -2 Strength to a unit on a battlefield that turn.

Letter text: When you empower something else, empower me. Disempower me, [Exhaust]: Give a unit at a battlefield -2 Might this turn.

Your legend is in play from the first turn and cannot be removed, so this ability is the foundation on which the entire deck is built.

How to play Mel

Subtracting 2 Strength at the right time wins combats or leaves a unit within range of your elimination. Mel, Defiant Soul banishes a small unit upon buffing, Mel, Newly Awakened makes your spells uncounterable, and Rebuttal either counters a spell or keeps it.

Domains: Mind and Chaos

  • Mind

    Spells, card draw and tricks to always stay one step ahead.

  • Chaos

    Movement, discard and risky plays that break the opponent's plan.

A Mel deck can only include cards from Mind and Chaos; its 12 Runes are split between those two Domains.

Phased game plan

  1. First shifts

    Play it slow and save Rebuttal for your opponent's first major spell.

  2. Midrange

    Power up one card per turn to charge the legend and win each battle.

  3. End of game

    With Mel, Newly Awakened powered your answers are safe: close without risk.

Cards for Mel

As well as its Legend, Mel has its own Champion Units and Signature cards. Choose one as your Chosen Champion; it starts the game outside the deck.

LetterTypeDomainCostStrength
Mel - Newly AwakenedChampion unitMind4 +1 Power4
Mel - Defiant SoulChampion unitChaos54
Rebuttalsignature spellMindChaos1 +1 Power—

Strengths

  • Control the combat every turn
  • Steal spells from your opponent
  • Responses that cannot be countered

Weak points

It depends on having something to boost each turn. Slow against decks that don't need combat.

Who should play Mel?

Control players who enjoy responding to everything.

Mel FAQ

What domains does Mel use in Riftbound?

Mind and Chaos. Your deck can only carry cards from those two domains.

What does Mel's legend ability do?

When you boost another card, Mel is also boosted. You can spend that buff and exhaust it to give -2 Strength to a unit on a battlefield that turn.

Is Mel a good legend to start with?

Not as a first deck. Mel requires knowing the game well and planning each turn.

In which collection did Mel come out?

At Vendetta.

Legend card illustration of Envar Studio. © Riot Games.

Your custom Riftbound deckBuy your deck