Legend card for Jax (Grandmaster at Arms) in Riftbound
GRANDMASTER AT ARMS · SPIRITFORGED

Jax in Riftbound
how to play

Jax moves equipment from one unit to another. His deck arms those who need it most at all times.

Domains
CalmBody
Style
Team
Difficulty
Medium
Rhythm
Middle games
Collection
Spiritforged

Jax Legend ability

Paying 1 Energy and depleting it, attach a loose piece of equipment to a unit of yours. Exhausting it at no cost, passes an already attached team to another unit of yours.

Letter text: [1], [Exhaust]: Attach a detached Equipment you control to a unit you control. [Exhaust]: Attach an attached Equipment you control to a unit you control.

Your legend is in play from the first turn and cannot be removed, so this ability is the foundation on which the entire deck is built.

How to play Jax

In other decks, losing the equipped unit is losing the equipment. With Jax you reposition it for free every turn and you also attack with the weapon where it is needed. Jax, Unrelenting draws when receiving equipment, Jax, Unmatched lets the equipment play in reaction and Counter Strike prevents damage and draws a card.

Domains: Calm and Body

  • Calm

    Defence and patience: protect your units and punish the attacker.

  • Body

    Big units and more resources: win on size on the board.

A Jax deck can only include cards from Calm and Body; its 12 Runes are split between those two Domains.

Phased game plan

  1. First shifts

    Play a unit and a cheap team as soon as possible.

  2. Midrange

    Move the team each turn towards the unit that is going to fight.

  3. End of game

    With two or three teams on the table, any unit of yours is a threat and the opponent does not know which one to respond to.

Cards for Jax

As well as its Legend, Jax has its own Champion Units and Signature cards. Choose one as your Chosen Champion; it starts the game outside the deck.

LetterTypeDomainCostStrength
Jax - UnrelentingChampion unitBody4 +1 Power3
Jax - UnmatchedChampion unitCalm5 +1 Power5
Counter Strikesignature spellCalmBody2 +1 Power—

Strengths

  • Equipment is never wasted
  • Very flexible in combat
  • Draw cards with your champions

Weak points

You need equipment and units at the same time. Effects that destroy equipment take away your plan.

Who should play Jax?

Players who like to adjust the table every turn.

Jax FAQ

What domains does Jax use in Riftbound?

Calm and Body. Your deck can only carry cards from those two domains.

What does Jax's legend ability do?

Paying 1 Energy and depleting it, attach a loose piece of equipment to a unit of yours. Exhausting it at no cost, passes an already attached team to another unit of yours.

Is Jax a good legend to start with?

You can, but Jax performs better when you already know the rules of combat. It has medium difficulty.

In which collection did Jax come out?

In Spiritforged.

Legend card illustration of Pandart Studio. © Riot Games.

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